About Us
A team that thinks in pixels, fights for milliseconds, and builds realtime 3D perception systems.
Arcturus Vision builds realtime 3D perception systems for spatial computing — from VR passthrough cameras to visual-inertial tracking engines. Our founding team has shipped together for over a decade, and we bring that same relentless craft to everything we build.
Track Record
Our core team has worked together for over 12 years. We know how to ship.
Shipped at Occipital
Our founding team built these products together over 6+ years — before starting Arcturus.
Visual-Inertial SLAM
Achieved robust 6DoF visual-inertial tracking running on low-power hardware — the foundation for all our spatial computing work.
3D Passthrough for Index w/ Valve
Built the first color 3D passthrough system for Valve's Index headset, shipped to thousands of users.
Controller & Object Tracking
Camera-based controller and object tracking for VR
NeRF and Gaussian Splatting Engine
NeRF and Real-time gaussian splatting renderer and optimized training for immersive 3D scene capture and playback.
Arcturus Vision Camera
5K HDR stereo passthrough camera for the Steam Frame — ships at the same time as Steam Frame.
Careers
Interested in joining Arcturus?
We're always open to spontaneous applications at jobs@arcturus.vision.
Tell us what you've built and what you're most excited about building next.
