About Us

A team that thinks in pixels, fights for milliseconds, and builds realtime 3D perception systems.

Arcturus Vision builds realtime 3D perception systems for spatial computing — from VR passthrough cameras to visual-inertial tracking engines. Our founding team has shipped together for over a decade, and we bring that same relentless craft to everything we build.

12+ yrs as a team
Software and hardware products
Based in Bellevue and Madrid

Track Record

Our core team has worked together for over 12 years. We know how to ship.

2016-Present

Visual-Inertial SLAM

Achieved robust 6DoF visual-inertial tracking running on low-power hardware — the foundation for all our spatial computing work.

2019

3D Passthrough for Index w/ Valve

Built the first color 3D passthrough system for Valve's Index headset, shipped to thousands of users.

2021-Present

Controller & Object Tracking

Camera-based controller and object tracking for VR

2022-Present

NeRF and Gaussian Splatting Engine

NeRF and Real-time gaussian splatting renderer and optimized training for immersive 3D scene capture and playback.

2026

Arcturus Vision Camera

5K HDR stereo passthrough camera for the Steam Frame — ships at the same time as Steam Frame.

Careers

Interested in joining Arcturus?

We're always open to spontaneous applications at jobs@arcturus.vision.

Tell us what you've built and what you're most excited about building next.