Introducing Arcturus Vision Camera

5K1 HDR color passthrough and more for Steam Frame™

5K up to 72fps2
Ultra-light (<10g)
HDR (10-bit)

Free cancellation before September 20

1 5K = 4928x2464 (Stereo 2464x2464)

2 Passthrough: 60 FPS by default; 72–144 FPS with special config.

After — color passthrough
Before — grayscale
Without
With Arcturus Vision Camera

Seamless Passthrough Technology

Break down the barriers between virtual and physical worlds with our advanced passthrough system. See your real environment while staying immersed in your VR experience.

  • Live depth-corrected passthrough
  • Ultra-low latency
  • High-resolution passthrough

High Resolution Mixed Reality Gaming

Play games that blend into your actual environment. Sharp, full-color passthrough keeps your desk, your controllers, and your space in view — so the game world and the real world feel like one.

Cubism
  • Real games in full-color mixed reality
  • Low-latency passthrough for comfortable play

Game Shown:
Cubism

Immersive Spatial Video Recording

Capture in true-to-life scale. Our cameras are spaced 64 mm — the same as typical human eyes — making your videos feel more lifelike and immersive. You haven't experienced spatial video until you've seen it in true scale with wide FOV.

  • Dual 32-megapixel sensors streaming at 5K capture left and right eye perspectives simultaneously
  • 5K recording up to 60fps

True-to-Life HDR Capture

Record the world with the full range of light and color you actually see. Arcturus Vision Camera captures high-dynamic-range footage with vivid highlights and deep shadows, even in tricky lighting.

  • Wide dynamic range — bright highlights to deep shadows
  • 10-bit color for smooth, lifelike gradients
  • High frame rate for fluid, true-to-motion playback

3D Reconstruction

Scan your world. Rebuild it. Remix it. Gaussian Splatting captures every detail — then lets you reimagine what's possible.

  • Capture any space directly from your VR headset
  • Reconstruct using our tools or your favorite Gaussian Splatting software
  • Transform your scenes and experience them in VR
Steam Frame Compatible

Arcturus Vision Camera is certified Steam Frame Compatible.

Explore Steam Frame

Technical Specifications

Hardware designed for the best passthrough experience and spatial video recording

Sensor
2 x 32MP RGB Sony
Video recording
5K (2464×2464 per eye) — max 60fps 2.5K (1232×1232 per eye) — max 120fps
Passthrough
Up to 72Hz2 at 5K (4928x2464) Up to 144Hz2 at 2.5K (2464x1232)
Field of View
125 x 105⁺° FOV (binocular)⁺Up to 125° vertical with software updates.
Color range
10-bit HDR (HLG)
Focus Range
30cm to infinity
Materials
Curved glass, Stainless steel, Polycarbonate
Weight
<10g
Connector
Front expansion port

Order Arcturus Vision Camera

Spatial Video Recording Comparison

Recorded Resolution

Steam Framew/ Arcturus Vision Camera
5K or 2.5K2464×2464 or 1232×1232 per eye
Apple Vision Pro
2200 x 2200 per eye
Meta Quest 3
1280 x 1280 per eye
PICO 4 Ultra
2048 x 1536 per eye

Recording Frame Rate

Steam Framew/ Arcturus Vision Camera
Up to 120fps5K at 60fps · 2.5K at 120fps
Apple Vision Pro
30fps
Meta Quest 3
Up to 60fps
PICO 4 Ultra
Up to 60fps

Field of View

Steam Framew/ Arcturus Vision Camera
125 x 105⁺° FOVBinocular
Apple Vision Pro
71.59° H per eye
Meta Quest 3
73° H per eye
PICO 4 Ultra
76.35° H per eye

Bit Depth / HDR

Steam Framew/ Arcturus Vision Camera
8-bit SDR or 10-bit HDR (HLG)
Apple Vision Pro
8-bit SDR
Meta Quest 3
8-bit SDR
PICO 4 Ultra
8-bit SDR

Sources: Apple Vision Pro built-in capture app; PICO 4 Ultra official capture app; Quest 3 Camera API.

Competitor FOV values are per eye where reported. ⁺Up to 125° vertical with software updates.

Frequently Asked Questions

Everything you need to know about the Arcturus Vision Camera

Arcturus Vision Camera